Victoria Mapplebeck breast cancer cells

Victoria Mapplebeck and The Waiting Room

Combining filmmaking with VR to tell the story of Victoria’s personal breast cancer journey.

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Peter Maloca Ophthalmology in VR

Dr Peter Maloca and Moorfields Eye Hospital

Exploring the potential of VR to transform working practices in ophthalmology.

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Greenpeace Munduruku VR

The Feelies, Alchemy VR and Greenpeace

Using your senses: combining VR with additional sensory triggers.

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Hold the World promotional picture

Factory 42 and Hold the World

Behind the scenes at the Natural History Museum with Sir David Attenborough

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Future Aleppo boy in VR

Alex Pearson and Future Aleppo

A unique VR project that is making a tangible difference to Syrian refugee children.

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Tideway restricted access

Tideway, Flojv and Hobs Studio

New moves for building training: VR in underground construction.

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LandsEnd_main image

ustwo and Land’s End

A virtual reality gamechanger for the gaming industry.

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Immerse case study valve training image

Immerse

Creating multi-user training environments to address complex training needs.

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nDreams Shooty Fruity gameplay

nDreams and Shooty Fruity

A VR game that makes the supermarket checkout frantic and fun.

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Ai Solve case study ClockTower launch

AiSolve

Games, training and education; the innovative technology of AiSolve.

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Marshmallow Laser Feast voice fruit

Marshmallow Laser Feast

Making waves around the world – a collaborative approach to bring digital art experiences to life.

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Orbu creatures

Dream Reality Interactive and Orbu

An augmented reality platform game for a mobile mass market.

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