Sound designer Josh Shepherd (Arkistrate) and Nonlinear Audio Specialist Jasz Pike (Ritorto) demystify the world of sound design with an introduction to the practice, how it’s achieved and an interactive workshop to recreate sonic elements for the video game ‘Survival Shooter’.

In the second part of this session, Jasz Pike (Ritorto) will lead a session looking at recreating the sounds of gunshots, impacts and environmental sounds to then be added into the isometric video game ‘Survival Shooter’.

No prior experience is required and this session is designed to cater to all skill levels. There are a total of 40 spaces available for the talk portion of the session, but only 20 for the interactive workshop.